"endspeech" => triggers when player wins Battle."loss" => triggered when player loses battle."attackOpp" => triggered when opponent performs their 1st attack attack."attack" => triggered when player performs their 1st attack."faintedOpp" => triggered when opponent's battler faints."fainted" => triggered when player's battler faints."smlDamageOpp" => triggered when opponent's battler receives less than 30% damage from move."smlDamage" => triggered when player's battler receives less than 30% damage from move."bigDamageOpp" => triggered when opponent's battler receives over 60% damage from move."bigDamage" => triggered when player's battler receives over 60% damage from move."highHPOpp" => triggered when opponent's battler HP reduced to below 75%."highHP" => triggered when player's battler HP reduced to below 75%."halfHPOpp" => triggered when opponent's battler HP reduced to below 50%."halfHP" => triggered when player's battler HP reduced to below 50%."lowHPOpp" => triggered when opponent's battler HP reduced to below 25%."lowHP" => triggered when player's battler HP reduced to below 25%."recallOpp" => triggered when opponent recalls battler."recall" => triggered when player recalls battler."megaopp" => triggered when opponent Mega Evolves battler."mega" => triggered when player Mega Evolves battler."itemOpp" => triggered when opponent uses item. "item" => triggered when player uses item."lastOpp" => triggered when opponent sends out their last battler."last" => triggered when player sends out their last battler."randX" => triggered at the end of a turn with the chance of 1 in X."turnEndX" => triggered at the end of turn X of the battle."turnStartX" => triggered at the start of turn X of the battle."battleStart" => for changing the "X would like to battle!" text.
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